Friday, December 19, 2014

Nitrome: Game Review 2

In my second game review, I will be giving my critics and opinions on Space Hopper and Skywire. These games follow the same Nitrome.com format with different themes. Please feel free to comment on this post, debate these reviews and share this blog.

Space Hopper
Welcome little astronaut, are you ready for your first mission? Basically make it to the portal/wormhole on the other side. The only things that will hinder your journey are alien contacts and planetary exploration. Your only assets include hopping, and gravity (sometimes it helps).

Avoid aliens at all costs. The will take on of your three lives. By hopping, you can use a planet's gravitational pull in you favor. Each planet has its own characteristics as it relates to size, and surface appearance. Size determines the pull of gravity while the appearance is affects other properties.

There are some key elements that I complain about. You have to use a guess and check method figuring out the range and strength of gravity fields. Quick movements turn into disasters. There is no safety net if something where to happen.


Skywire
Take a trip and see the sights. Notice the beauty in the plants, animals and bathtub architect. Just watch out for the animals and their mischievous fun. It is game over if they hit the cart three times and all the passenger fallout. How do you avoid such a travesty? Well, it is a game of timing an speed.

Use the up and down arrows to move back and forth along the pipeline. Immediate stops and timing are your only resources. Still it is an amusing game.

My problems with the game include difficulty, and simply frustration. This game is akin to the retro games like pacmac, and asteroid, simple with no wiggle room for error.

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